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Best indie games 2010
Best indie games 2010







best indie games 2010
  1. #Best indie games 2010 full#
  2. #Best indie games 2010 series#

#Best indie games 2010 full#

Gaming was full of time loops in 2021, from huge blockbusters like Deathloop to indies like Overboard! (see above) and the controversial star-studded 12 Minutes.

#Best indie games 2010 series#

– AG A Year of SpringsĪvailable on: PC, Switch, PS4, PS5, Xbox One, Xbox Series X|S However, placing the 'Vampire Mansion' card will make your journey more treacherous, but who knows what interesting tidbits you'll learn from speaking to its residents. These cards improve the skills and equipment of your character and also slowly reveal more about the world you're travelling through.įor instance, 'mountain' cards can be placed anywhere on the grid around the loop and increase your overall health, and placing multiple mountains next to each other improves their effectiveness. At first, it looks like a retro-inspired roguelike RPG, complete with flat overworld sprites and gorgeous pixel art portraits that pop up when a character speaks to you.īut instead of directly controlling your character's action, the game asks you to lay down cards (collected from defeating enemies) in order to rebuild the map around you – all while your character walks the set path of the loop. Loop Hero is a brilliantly clever, one-of-a-kind game. This allows players to pick and choose how they tackle different encounters and scenarios (all of which are procedurally generated at the start of a campaign), meaning each run feels distinct. Unlike other deck builders, Griftlands arms the player with two distinct sets of cards: a combat deck and a negotiation deck. The way you navigate these environments and progress the story is also unique. The game's setting, which is full of technocratic leaders, religious cults and mysterious lovecraftian threats, is equal parts compelling and comedic – sketching a landscape populated with interesting and unusual characters. The roguelike game features multiple campaigns where the player-character is (usually) a new arrival in various steampunk/science-fantasy cities.

best indie games 2010

In a year full of brilliant card games of all sorts, Griftlands stands out from the crowd thanks to its fun writing, interesting worldbuilding and dual-wielding decks. – AG WildermythĪvailable on: PC, Mac, Switch, PS4, Xbox One It's a peaceful, meditative game that asks you to consider the way we build our identities – a welcome break from the action and bombast of most open-world games.

best indie games 2010

The end goal of this journey is to decide on the path your character's life should take, and the game comes to a close once you've gained the sigils of a particular lifestyle (e.g. Equipped with a speeder bike and the ability to gracefully glide across long distances, you explore deserts and canyons, uncover treasure, and talk with the other inhabitants of the world. You start the game in a small village of mask-wearing nomads, on the eve of a coming-of-age ceremony that sees you leave your home in order to decide on the sort of person you want to be – literally and figuratively. Fundamentally, Sable works as an elegant metaphor for growing up, expressed via soothing, lo-fi open world explorations and a stunning artistic identity that never wears thin. The short answer is a resounding and moving yes. But was there a game underneath the initial visual impact? Its instantly recognisable art – in the form of grand cel-shaded vistas and a goat-headed character bouncing over multi-coloured sand dunes – was always destined to be GIFed and tweeted. Sable, the debut game from developer Shedworks, had a lot to live up to. Yet the striking art style and brilliant sound design create an immersive atmosphere on par with anything else in Limbo’s busy launch year.Available on: PC, Xbox One, Xbox Series X|S The 2010 game begins simply with your character waking up in a field, and you’re driven by the innate gamer instinct to go right. Not that you’d glean any of this from the intro. The story of the game is simple: players control a small silhouetted boy as he traverses an eerie (and lethal) forest in search of his kidnapped sister. Limbo from Playdead is a remarkable feat of creative design and passionate game development. It sounds impossible, no? You basically have every powerhouse in the industry dropping AAA-bombs every six weeks and somehow you not only compete, but thrive? What kind of a game would that be? Now imagine launching a breakthrough game in the midst of that without any text, cutscenes, or colors. Imagine being a game dev and the calendar year for your launch includes Mass Effect 2, Halo: Reach, Super Mario Galaxy 2 and Red Dead Redemption.









Best indie games 2010